Looks like Microsoft is leaving “no stone unturned”. The Redmond giant couldn’t help confessing that iPhone has enough graphics processing power to run its “resource hungry” Seadragon application. Microsoft Live Labs released Seadragon which enables users to “deep zoom” into gigapixel-size images, this time for the iPhone.
Any why the iPhone? Todd Bishop from TechFlash explains, “The iPhone is the most widely distributed phone with a (graphics processing unit),” Daley explained. “Most phones out today don’t have accelerated graphics in them. The iPhone does and so it enabled us to do something that has been previously difficult to do. I couldn’t just pick up a Blackberry or a Nokia off the shelf and build Seadragon for it without GPU support.”
Microsoft’s one-liner definition is, “The aim of Seadragon is nothing less than to change the way we use screens, from wall-sized displays all the way down to cell phones, so that graphics and photos are smoothly browsed, regardless of the amount of data or the bandwidth of the network.”
What to say…Microsoft looks to be pretty darn serious about this app. But we are still not sure why they haven’t thought of porting it for the Windows Mobile yet? Any clues??